Silicon ChipTechno Talk - October 2021 SILICON CHIP
  1. Outer Front Cover
  2. Contents
  3. Subscriptions: PE Subscription
  4. Subscriptions: PicoLog Cloud
  5. Back Issues: PICOLOG
  6. Publisher's Letter
  7. Feature: The Fox Report by Barry Fox
  8. Feature: Techno Talk by Mark Nelson
  9. Feature: Net Work by Alan Winstanley
  10. Project: Mini WiFi LCD BackPack by Tim Blythman
  11. Project: USB Supercodec by Phil Prosser
  12. Project: Ultrasonic High Power Cleaner by John Clarke
  13. Project: Colour Maximite 2 (Generation 2) by Phil Boyce , Geoff Graham and Peter Mather
  14. Feature: AUDIO OUT by Jake Rothman
  15. Feature: Max’s Cool Beans by Max the Magnificent
  16. Feature: Circuit Surgery by Ian Bell
  17. Feature: IoT Cricket by Khairul Alam
  18. Feature: KickStart by Mike Tooley
  19. Advertising Index
  20. PCB Order Form

This is only a preview of the October 2021 issue of Practical Electronics.

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Articles in this series:
  • (November 2020)
  • Techno Talk (December 2020)
  • Techno Talk (January 2021)
  • Techno Talk (February 2021)
  • Techno Talk (March 2021)
  • Techno Talk (April 2021)
  • Techno Talk (May 2021)
  • Techno Talk (June 2021)
  • Techno Talk (July 2021)
  • Techno Talk (August 2021)
  • Techno Talk (September 2021)
  • Techno Talk (October 2021)
  • Techno Talk (November 2021)
  • Techno Talk (December 2021)
  • Communing with nature (January 2022)
  • Should we be worried? (February 2022)
  • How resilient is your lifeline? (March 2022)
  • Go eco, get ethical! (April 2022)
  • From nano to bio (May 2022)
  • Positivity follows the gloom (June 2022)
  • Mixed menu (July 2022)
  • Time for a total rethink? (August 2022)
  • What’s in a name? (September 2022)
  • Forget leaves on the line! (October 2022)
  • Giant Boost for Batteries (December 2022)
  • Raudive Voices Revisited (January 2023)
  • A thousand words (February 2023)
  • It’s handover time (March 2023)
  • AI, Robots, Horticulture and Agriculture (April 2023)
  • Prophecy can be perplexing (May 2023)
  • Technology comes in different shapes and sizes (June 2023)
  • AI and robots – what could possibly go wrong? (July 2023)
  • How long until we’re all out of work? (August 2023)
  • We both have truths, are mine the same as yours? (September 2023)
  • Holy Spheres, Batman! (October 2023)
  • Where’s my pneumatic car? (November 2023)
  • Good grief! (December 2023)
  • Cheeky chiplets (January 2024)
  • Cheeky chiplets (February 2024)
  • The Wibbly-Wobbly World of Quantum (March 2024)
  • Techno Talk - Wait! What? Really? (April 2024)
  • Techno Talk - One step closer to a dystopian abyss? (May 2024)
  • Techno Talk - Program that! (June 2024)
  • Techno Talk (July 2024)
  • Techno Talk - That makes so much sense! (August 2024)
  • Techno Talk - I don’t want to be a Norbert... (September 2024)
  • Techno Talk - Sticking the landing (October 2024)
  • Techno Talk (November 2024)
  • Techno Talk (December 2024)
  • Techno Talk (January 2025)
  • Techno Talk (February 2025)
  • Techno Talk (March 2025)
  • Techno Talk (April 2025)
  • Techno Talk (May 2025)
  • Techno Talk (June 2025)
Hacker heritage Techno Talk Mark Nelson Could a model railway club have kickstarted today’s maker movement by inventing computer hacking 60 years ago? Some people reckon it did, as you will read in this article. If that sounds like an outlandish claim then prepare to be amazed, because truth is often stranger than fiction. I s there a natural affinitybetween hobby electronics and model railways? Probably – this magazine has featured several projects that combine them. And if you visit https://merg.org.uk you’ll discover MERG (Model Electronic Railway Group), which is an international, UKbased society promoting interest in the application of electronics and computers to all aspects of railway modelling. Their acclaimed textbook Electronics for Model Railways is available for free download at: https://merg.org.uk/content/ebook US origins Interest in melding electronics with model railway operation goes a long way back – arguably to 1946, when students at MIT (Massachusetts Institute of Technology in the US) began work on a vast HO-scale layout that specialised in the automated operation of model trains. As the article at https://bit.ly/pe-oct21tmrc explains in greater detail, the Tech Model Railroad Club (TMRC) became a wellspring of hacker culture and begat the first hacking group in North America. By the mid-1950s, the club had installed a semi-automatic control system based on telephone relays that could run a train over the entire set of tracks, in both directions without manual intervention: throwing switches and powering tracks ahead of the train. A decade later, the telephone manufacturer Western Electric donated to the club a crossbar telephone exchange switch under its college gift scheme. As well as controlling train operations, the expanded setup now featured a digital clock display and an internal telephone system with external dialling-out lines, all built from telephone stepping switches and relays. Onwards and upwards While many club members were content with building rolling stock and scheduling timetables, the truly ‘techie’ experts felt driven towards more challenging projects. These students shared a passion to find out how things worked and then to master them. Many who had been ‘exploring’ the phone switching network were now being drawn into 10 computer programming, inventing novel techniques, ingenious shortcuts and a language of their own. One of the words they coined was ‘hacker’ and according to The History of Hacking (https://bit.ly/ pe-oct21-hack), this term ‘hacking’ originated at MIT in the 1960s. Marvin Minsky, the director of the MIT Artificial Intelligence Lab, was sympathetic to the hackers’ desire to experiment, and was so impressed by their accomplishments that he allowed them to have access to the machines in his lab. Erik Brunvand, author of A Little Bit of Hacker History (https://bit.ly/pe-oct21-mit), describes the 1960s as the ‘golden age of the computer hacker’. In his words, ‘the machines were large, slow, cumbersome to use, and it took an extraordinary effort to make them do even the simplest computation. The legendary feats of the early hackers are made even more amazing when you consider the primitive nature of the machines they were using and the tools they had at their disposal.’ Good guys gone bad? Few things in life are constant, and inevitably hacker activity evolved over time. A turning point took place in 1975 with the formation of the Homebrew Computer Club in Menlo Park, California. This group of computer hobbyists included folk like Apple Computer founders Steve Jobs and Steve Wozniak, and they played an influential role in the development of the microcomputer revolution and helped stimulate the rise of Silicon Valley. In those days, computer hackers were seen as computer experts who used their knowledge to achieve a goal or overcome an obstacle, within a computerised system by non-standard means. Gradually, however, the term took on a negative connotation and computer hackers are now more commonly perceived as unauthorised users who break into computer systems to steal, ransom, change or destroy information, often by installing dangerous malware without the knowledge or consent of their users. Of course, enlightened folk recognise that not all hacking is malevolent and it’s only the so-called ‘black-hat’ hackers who operate with malicious intent. ‘White-hat’ hackers are the good guys who identify system vulnerabilities in order to fix them. Occupying the middle ground are ‘grey-hat’ hackers (typically political activists) who justify their actions on ethical grounds. Does true hacker culture still exist? Arguably yes, but under a different name. In the 1980s, hackers wanted machines that they could modify and program themselves. Since then, users’ horizons have evolved and expanded, but the underlying desire to create high-tech machines at affordable prices using homebrew techniques is a constant theme. Only the name has been given a makeover and we now call it ‘maker culture’. It’s hard to better the definition offered by Wikipedia, namely that maker culture is a contemporary subculture representing a technology-based extension of do it yourself (DIY) activity that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. Typical interests enjoyed by the maker culture include engineeringoriented pursuits such as electronics, robotics, 3-D printing and the use of computer numeric control tools. Maker culture is now well supported by magazines and websites. Its image is positive, with many activities run on a collaborative, not-for-profit basis. There are public expositions called ‘maker faires’ (or something similar name), while all manner of maker spaces such as ‘fablabs’ (fabrication laboratories; ie, small-scale workshops) are making digital manufacturing facilities accessible to business start-ups, groups and private individuals. Programmable microcontrollers and single-board computers such as the Arduino and Raspberry Pi, combined with plentiful open-source software are lowering the entry cost of hardware development. Online funding platforms such as Kickstarter and Patreon are examples of financial support to the maker community. 60 years on, it’s a great time to revive and maintain the true hacker spirit! Practical Electronics | October | 2021